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Scramble Process © Fun and Challenge


Braino Scrammble ©

Created By Dr. Ifay Chang

And Published By Medical World Search

PO Box 944 Yorktown Heights, NY 10598 Tel/Fax 1-914-248-9429

Definition of Scramble Process

Scramble Process is the fundamental element of play methods of Scrammble Games. Scrambe process, simply put, is constantly and dynamically scramble alphabets to make new words in word games. Naturally words are made longer and longer. The scoring of word points require exercising strategic placement of vowels and mathematic operations. Based on this 'scramble process', many Scrammble Games are invented. The games including Scrammble word, Scrammble Bingo, Scrammble Poker, Scrammble Majong, Scrammble Puzzle, Scrammble War ... etc. are exciting, educational  and entertaining, requiring players to pay 100% attention to the games - that is all the players are focusing on scramble process all the time. 

Scrammble Games are part of the game series called Headutainment Games (from the words: health, education and entertainment) because its benefits in Health, Education and Entertainment.. 

Fun and Challenge of Scramble Process and Scrammble Games

The following simple examples illustrate how the scramble process is played and why it is so much fun and challenge. Since the scramble process gives all players the opportunity to scramble all the time. The sequence of playing and scoring are not necessarily in order. P1, p2, p3, p4 and p5 represents five players in these examples and they can score at any time:

Example one: Letters opened, CRADELW, in that sequence, minimal 3-letter word. Player keeps the word made and loses the word scrambled away by others.
Sequence Player 1  Player 2 Player 3 Player 4 Player5
1. C, R, A CAR        
2. D     CARD  
3. E   CARED   -  
4. L   -   CRADLE
5. W     CRAWLED   -

Example two: Letters opened, RTATBAIOSNC, in that sequence, minimal 3-letter word.
Sequence Player1 Player2 Player3 Player4 Player5
1. RTA   TAR      
2. TBA     BAT    
3. IO   -   RATIO  
4. S     -   STAB
5. N RATION     - -
6. C -       ABSTRACTION


Champion of Scramble Process

Score A Word: (Refer to Scrammble cards for alphabet distribution)

Anyone can form a word from the opened alphabets or steal a word or words from any opponent by adding an alphabet and scramble them into a new word. The only rule is that adding s, es, d, ed, n, or en just to change the tense or the plurality of the word without changing the meaning of the word into a new word is allowed. The wild card can be any alphabet. It stays as the first designated alphabet through out the game unless it is agreed to be changeable during scrambling. 

Counting the Word Points: (Refer to Scrammble cards for points assignment and bonus math operators)

Add up all the individual alphabet points and then apply the math operators to add additional points. For example, the word, CARD [ 4(C), 1(A, 2L), 2(R), 3(D) ] has 4+1+2+3= 10 basic word points, With bonus from A(2L), it has 4+1+2+3+4x2=18 word points. Another example, The word GA(Wild)E [ 6(G), 1(A, 3L), 0(Wi 2W) as M, 1(E) ] has 6+1+0+1= 8 basic word points. With bonus from A(3L) and the wild card, it has (6+1+0+1+6x3+8x2)=42 word points. The wild card is used as the alphabet M. It can stay as M throughout the game or allowed to be changed to another alphabet when the word 'GAME' is scrambled into another word by someone by adding one or more alphabets. Hence the smart players must take into account scoring and do the scramble process strategically.

Score Board Champion:

The highest Total-Word-Score of each game (or tournament) may be recorded on the Scrammble Word Score Board and the winners will be listed as champions. As new champions scoring higher Total-Word-Score occur, their names will be added to the score board in order of their rankings. These rankings may be published on the Scrammble web site according to a set of rules. The number of players, their age and the minimum length word allowed for the game played all must be recorded along with the Total-Word-Score. Generally, A Total-Word-Score of 500 in a game is close to the expert ranking.

Strategy of the Game:

  1. Try to form words fast and early.
  2. Extend your own words to longer words or to words more difficult to be scrambled by other scramblers.
  3. Constantly identify opponents' words that can be scrambled.
  4. Pay attention when wild card or vowels with math operators come up. That is your chance to win big word score.
  5. Practice makes experts. You can play solitaire and use a Scrammble dictionary (to be published) to practice.
  6. Scrammble Games are exciting brain stimulating games. Bells may be used to determine who declared first in case shouting becomes unbearable when players get too excited.
  7. Send email to  or for any questions or interpretations of the games or order the game on line ( ). Braino Scrammble or Scrammble Games are invented by Dr. Ifay Chang, founder of Medical World Search. The game patents are pending which extends the games to be played in the electronic media including TV and Internet.

How To Order The Game

Scrammble Click here to order, on this page you can order Scrammble Game, Passport to Scrammble Land and a combination order with discount.

More Information About Scrammble© Games*

Braino Scrammble© is a game set for education, for entertainment and for health and it is indeed a game for all ages. Scrammble games are sometimes called Headutainment games. Medical World Search is proud to publicly endorse the games not because it is invented by Dr. Chang who is the founder of Medical World Search but because it is an exciting game that does stimulate, challenge and entertain human brains. Every staff in the Medical World Search has played the game and loved the game. MWSearch urged Dr. Chang to make the game available to the public. MWSearch sees the games' value for families where family members can play together and enjoy. MWSearch also sees their value in schools where teachers and students can make learning more fun. MWSearch also sees their value for senior citizens in retirement homes and hospices where the game can be used to stimulate brains and keep people healthy. Dr. Chang continues to create more Scrammble Games such as Scrammble Bingo, Scrammble War, etc. He believes that children can have accelerated learning using the right games and teachers can have effective teaching with the right games. Dr. Chang has termed these teaching and learning methods as Make-A-Game Pedagogy (MAG Pedagogy). 

* Patent Pending * Braino and Scrammble © trademark intended



Scrammble Click here to see an illustration           

Scrammble Click here to order You may order Scrammble, Passport to Scrammble Land or a combination order.

The Braino game is custom designed. An example of how the game is played is shown above. The first edition of the product has very limited quantity. If you are interested to have a copy of this limited first edition, please place your order before inventory runs out. Send email to  for any questions or interpretations of the games. All orders must be made by checks or by online secure credit card payment through IPO2U.COM. The delivery will be made after the check is cleared or credit card payment authenticated. Discounts are available for pre-order (volume order) for the next edition in volume production. Custom designed Scrammble games with special image for the back of the cards  may be ordered by providing a printable artwork along with the order. A artwork handling fee $200 will be added to the order of a minimum of 100 sets. The present product (English version) consists of 136 playing cards contained in a secure plastic box with board and rules for playing four games. 

Please contact  for volume discount, wholesale, custom logo brand or  special versions for large group playing in which the alphabet tiles or cards may be magnetic so they can be placed on a magnetic board standing up. (especially useful for classroom team play) For license, please send request to or write to below address. 

If order by check, address to

TLC Information Services

PO Box 944

Yorktown Heights, N. Y. 10598  

A Perfect Game for Family, Children, Parents and Grand Parents

A Fun Game for School, Vocabulary Learning and Spelling Skills 

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