Make-A-Game Pedagogy
From Concept To Practice

The  No.4  Golden  Rule  of  Teaching  IS  *Develop Self-Motivation*

Easy and Fun to Practice

  • Problem: Children (Sometimes Teachers Too) Lose Interest in Old Games

    • When Novelty Wears out or Teachers Repeat Same Grades/Games after Grades/Games

    • Game Manufacturers Not Interested in Producing Short-lived Games or Doing Constant Updates

    • Solution: Build your own Portfolio

  • MAG Pedagogy Comes to Rescue

    • Children and/or Teachers Make Their Own Learning Games - Just Need to Start with Some Familiar Game Concepts & Build in the Learning Elements With Simplicity & Interestingness, for example, War, Hangman, Charades, Monopoly, Poker, MaserMind, .... (How to Take Advantage of a Known Hangman Game and Make It a More Interesting and Effective Learning Tool? Answer: Scrammble Hangman, Several Ways (>3) to Play, More Interesting and More Effective)

    • Unleash Children's Creativity to Game Making - Make & Play Games with Peers & Family

  • Develop Self-Motivation In Learning from Game Playing and Game Making

    • Creating Games for Peers to Play Is A Great Motivation Factor

    • Inventing and Playing with Inventors' Games Motivates All to Strife for Improvements (Both in Learning and Game Making

    • Siblings Playing Games Invented by Siblings Lead to More Inventions and Greater Expectation   

  • Creating Successful Games Earns Respect and Is Rewarding

    • Children Learn to Respect Knowledge 

    • Children Appreciate Learning

    • Children Unleash Creativity

  • Practice MAG Pedagogy Is Easy & Fun with Just A Little Practice

    • The Concept/Process Is Simple, Just Need Some Examples and Guidance 

    • Scrammble Games Will Be Used as an Example for Illustrating the MAG Process

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