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Simple Concept, Philosophy & Evidential Proof
MAG Pedagogy Is
A Simple Concept: Make Teaching/Learning Like A Game
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Simple and
Interesting for Both Teachers & Students - Develop a
Methodology to Accomplish the above Goal!
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May Be Easier Said Than
Done - Workshop and Sharing Experiences Will Help
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Example, Teaching
Science Via Game-like Experiments,
SIS Science
Simple Philosophy:
Employ Games as Teaching/Learning Tools & Expect Significant
Results
Do Expect 'MAG' Results:
Avoid Games Not Leading to Learning & Results
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Example, Finger
Triggering Games Merely Keep Children Occupied (*Some
Crafts also like that) - Discover the innovator in Everyone
- Unleash the Curious Mind - Build a Good Learning Habit
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Example, Video: Michelle
2nd Grader
Evidence of Effective
Learning Through Games Clearly Exist
(As a Homework, Go Find It on the
Internet)
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Learning Principles
Based on Drilling and Testing Practiced in Schools and Mandated
by State
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MAG Principle Is about
Natural Learning, Conceptual Learning, Self-Motivated Learning
and Good Learning habit
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MAG Pedagogy Can
Accelerate Kids' Learning without Stress -
Group Playing and Learning Across Several
Grade Levels
Find Good Games
Are Hard & Develop Them Are Harder without a Methodology
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